Wednesday, 6 October 2010

full throttle

ok time for an all time classic adventure full throttle remember spending endless hours on this game


Full Throttle is a computer adventure game developed and published by LucasArts. It was designed by Tim Schafer, who would later go on to design the critically acclaimed titles Grim FandangoPsychonauts and Brutal Legend. The game features voice actors Roy Conrad and Mark Hamill. It was released on April 30, 1995. It is the tenth game to use the SCUMM adventure game engine.

layers view Ben, the protagonist, in third-person. Using the mouse, players click the left button to move him and hold it over certain objects to view their interactive options; a graphic menu rendered as a flaming skull displays a fist ("use", "grab" or "hit"), eyes ("examine"), tongue ("speak" or "taste") and boot ("kick"). After the menu appears, the player then selects one of these icons for the desired interaction. The inventory of collected tools or weapons is invoked by right-clicking anywhere on the screen. It also contains portions where the player is required to drive, combating enemy bikers with punches and kicks, and later chains, planks, and other crude weapons.
Dialogue plays a large part in the game, during which story elements and information necessary to advance are presented. Several choices of dialogue are presented in certain situations, allowing players to choose the path of conversation and ultimately advance the scene by selecting the right choice of words (something common in several LucasArts adventure games of the era).
The game, somewhat in contrast to other SCUMM engine games, may present situations where the player can die. During some sequences, it is possible to make a wrong choice of action, or react too slow, resulting in killing the main character. Such events are followed with Ben's voiceover ("Let me try that again" or "Damn"), after which the sequence starts over to allow the player to retry. There are no "lives" nor "game over" messages in Full Throttle and players may retry as often as necessary to advance.

21 comments:

  1. I should try this game ! tanks for sharing the post ;)

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  2. Great post! Following your blog!

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  3. Sounds pretty good, Schafer always seem to be.

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  4. This game pretty much shaped my childhood. I loved it.

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  5. Looks...interesting. Never played it though.

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  6. I friggen loved this game as a kid

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  7. Nice review, looking forward to seeing more

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  8. Thanks for commenting on my last post! Your input will help me with my next one.

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  9. never hurd of it sounds like it could be good tho ill check it out

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  10. Great post! Following and supportin!

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  11. My friend and I were just talking about how lucasarts hadn't really made anything for a while it seems. Maybe they are but it doesn't seem like they're as big as back in our day.

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  12. Ah yeah. I remember playing this game so long ago, but I never really gave it a chance.

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  13. When it comes to your post, GTL can also stand for "Great Thoughts at Length"... keep it up!

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  14. Back in the days, this was a great game!

    F/S!

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  15. reminds me of mighty mice from mars.

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  16. that's a nice game, remembering me some memories

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